Friday Fun: “Shall We Play A Game?”


 Introduction:  The Game is really a foot.

 As you are aware, Not only has the Sidepodcast Daily has been eliminated from Sidepodcast, but the sidepodcast site itself will be down for at least the month of December.  Looks like it is going to be the darkest december since that rumour about some well-meaning guy in a miliary base decided to offer up venison around Christmas,  and some kids drew the proper conclusions as to where the meat came from.  Well, Comet and Dancer and the rest the nine of them survived, but poor Olive, the other reindeer, will not be playing any more reindeer games… :P.   

Sorry about the sick pun.  Go ahead and cry foul if you want, but seeing as it is between Thanksgiving and Christmas, I think “fowl” might be the correct spelling, and meaning, but enough puns.  You want to find out how to play Sidepodcastclue so here it is:

 With the addition of a Controller (who sadly, replaces the envelope containing the weapon, killer and place committed in the cellar) we can play Sidepodclue via Google+ or something like.  The Controller needs to respond by private E-mail to any suggestion and a broadcast for any accusations by the players.  Hopefully the following example will clear the matter up further.

 Sidepodclue:  Who killed the daily?


  • Ms Christine
  • Mr. C
  • Giggles
  • Bibendum
  • Steven Roy
  • The Panda


  • A plug-in Radio
  • A Williams Cog  (Used as a throwing star)
  • An Airgun
  • A poisoned “unnamed energy drink”
  • The Sidepodcast Owl. (Sidepodcast’s version of falconry)
  • A Kitchen Knife


  •  Bathroom
  • The Studio
  • Kitchen
  • The Panda’s Den
  • The Garage
  • The Bedroom
  •  The armory
  •  The server room 
  • The Television Room.

 Here’s where I toss in the Holy Hand Grenade, otherwise know as the Rules:

 Players:  3 people are needed. 

 (1 is the controller, 2 to 6 actual players playing).

 The controller needs to roll three dice for each game to determine the following parameters. 

 1 six-sided die (preferably loaded so it’s always the Panda (6 is faced up)) to determine the killer

1 six-sided die to determine the weapon used to kill the daily.

1 nine-sided die to determine the place the murder was committed.

 The controller will then roll a die (nine sided, not loaded), to determine the order the players will play in.  The player with the highest number goes first following in order from highest to lowest.  If there are any rolls with numbers matching, then those players with matching numbers will be the last players in the sorted order.  Again the controller will roll dice again to find the sort order between players with matched numbers. 

 At this point a player can make a suggestion or a declaration.  If the suggestion has anything that is correct – a suspect, a weapon or a room correct then the controller says how many things are correct – like two things correct. (S/he does not say you have room and a suspect correct for example) and on it goes.

 For example  Player one broadcasts to the group that: “I suggest the Panda killed  the Daily with the airgun in the garage”….

 The controller might reply with a private message that “you are right on one count.”  Now this player has to figure out which of these things is correct, the suspect, the room or the weapon, just like clue.

 On the next attempt, Player one might get lucky and broadcast:  “I suggest Steven Roy killed the Daily with the airgun in the garage”….

 ..And the controller might reply in private “You are wrong on all counts”.  With this information, and a bit of logic, Player one should know that the only thing s/he changed in the suggestion was Panda to Steven, and the result was that from one correct suggestion the player now has none.  It follows then, the Panda was the murderer.  For Player one, it is a matter of determining where and with what did the Panda kill the Daily. 

 If a player thinks s/he has the solution. Then the player has to broadcast that they have the solution.  “I accuse the (Panda) of killing the daily with the (Williams Cog) in the (Panda’s Den).”

 The Controller checks to see that player is right or wrong.  If wrong the player is out of the game and if right the player wins.   Either way the Controller broadcasts the correct message to the Group.

 That is correct.  The Panda did it with the Williams Cog in the Den.”